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Shipped Games:

Avalo Legends
Local multiplayer melee fighting game. ESAT HND last year project. Available on Steam.
Unity 2018, Unreal Engine 4, C++, Perforce
Unity 2018, Unreal Engine 4, C++, Perforce

Soccer Star 2017
Sports simulator mobile game. Summer Job 2016. Available on Android.
Unity 5, Git, Bitbucket, C#
Unity 5, Git, Bitbucket, C#
HND Coursework (2016 - 2019):

Faith 3D Graphic Engine
2nd Year Graphics Programming Final Module. Multithreaded, component-based, postprocess ready, Rendering Engine.
OpenGL, C++, Shadowmap, Material
OpenGL, C++, Shadowmap, Material

Procedural Forest
1st year Graphics Programming Final Module.
EDK3 (ESAT Engine), C++, OpenGL
EDK3 (ESAT Engine), C++, OpenGL

Faith 2D Level Editor
1st Year Advanced Programming module final project. A 2D persistent level editor with a naive animation system.
SFML, C++
SFML, C++

Jello Bubbles
Job assignment from a Valencian company. First implementation, gameplay and UX of a bubble shooter clone.
Unity 5, C#, UGUI
Unity 5, C#, UGUI

Puzzle Tile
A mobile prototype of a puzzle game inspired in a combination of 2048 and Mastermind.
Unity 5, C#, Game Design, Submission
Unity 5, C#, Game Design, Submission

Space Strike!
1st Year Game Design module final project A game prototype based in arcade shooter games.
Unity 5, C#, Game Design, Game Feeling
Unity 5, C#, Game Design, Game Feeling

Battlezone Clone
Foundation Year Programming module final project. A Battlezone clone.
ESAT Lib, C, 3D Graphics
ESAT Lib, C, 3D Graphics

Unreal Engine 4 System Report
2nd Year Engines module final project. A Minotaur's labyrinth game in which you are the minotaur. UE4 AI, GPU and Illumination performance tested and reported.
Unreal Engine 4, C++, EQS
Unreal Engine 4, C++, EQS
Game Jams:

Bonds
Stay Safe Game Jam 2020 submission. Visual Novel.
Unity Engine
Unity Engine

Shuss! Berzerker, Shuss!
Global Game Jam 2016 submission. Ancient Greece 2D comic runner.
Unity 5, Premiere, After Effects, Photoshop
Unity 5, Premiere, After Effects, Photoshop

Impossible to Map
Global Game Jam 2015 submission. First Person Maze.
Unity 4, 3Ds Max, Photoshop
Unity 4, 3Ds Max, Photoshop
HNC Coursework (2014 - 2016):

3D Procedural Mesh
3D Mesh Generator using procedurally generated heightmaps and a perlin noise generator.
Unity 4, C#, Tutorialized
Unity 4, C#, Tutorialized

2D Procedural Mesh
2D Procedural Mesh Generator using Marching Squares algorithm
Unity 4, C#
Unity 4, C#

30 Days
Puzzle Survival game prototype that procedurally generates maps and difficulty flow.
Unity 4, C#
Unity 4, C#
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