Contact
Diego Llorens Rico
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Castell de la Creu 1 - 5,
Massarrojos, Valencia (46112)
Spain
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+34 637 554 960
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Profile
BSc Computer Science for Games (Hons) graduate at Sheffield Hallam University. Experienced C / C# / C++ games and software developer using Unity Engine and UE4. With a strong foundation in performance, problem solving and teamwork abilities, I aim to provide my team with creative solutions that excel fulfilling their needs.
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I am currently looking for a new creative environment that not only helps me improve my skills as a programmer but also grows my entrepreneurial vision.
Experience
Simedis AG / Game Developer
MARCH 2020 - JULY 2020 St. Gallen, Switzerland
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Remote job. Developed different games to train users on laparoscopy instruments and procedures.
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LapEntryCoach: Mainly worked on the hardware input, and physics of the games, both in-house plugins, with special emphasis in the optimization of the code and bottleneck solving. (Unity , C++)
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Imagina Informatica / Software engineer
JULY 2017 - NOVEMBER 2017 SUECA, Spain
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Developed Web and Windows applications, and an interface to manage different market cash registers.
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ImaCash: Developed a cash register integration (SMARTtill) and software updates to ImaCash, a program that interacts between the cash device and the establishment managing application. ImaCash also includes a security protocol over the POS.
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Web Development: Developed different websites and web app solutions for third-parties.
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Laredec / Third-party app developer
FEBRUARY 2017 - JULY 2017, VALENCIA, Spain
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Independent third party app developer in collaboration with Laredec, a valencian collective of programmers.
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Car Key Database Manager: I programmed a mobile app that lets the company photograph, measure, and catalog every key model they had on a DDBB. (Unity 5, uGUI)
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Jello Bubbles: Implemented Gameplay and User Interface of a mobile Puzzle Bubble clone based on a series of assets I was given from my employers. (Unity 5, uGUI)
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Voice Recognition educational App: Implemented minigame that used an online voice recognition system to teach the alphabet to kids. (Unity 5)
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Redvel Games / Junior programmer
JULY 2016 - SEPTEMBER 2016, MALAGA, Spain
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Summer job. Worked on shipped game Soccer Stars 2016, a sports mobile game with more than 10 Million downloads and a rate of 4.0+ on Android.
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Gameplay: Implemented the redesigned user interface using Unity 5 and NGUI. Implemented persistence by developing a multiple profile saving system.
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EDUCATION
Sheffield Hallam University / BSc in Computer Science for Games (Hons)
SEPTEMBER 2019 - JULY 2020, SHEFFIELD, United Kingdom
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Graduated 2020 with First Class Honours Grade:
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Final Project module topic: Performance research of Ray tracing techniques in a real time environment.
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First Class Honours Grade in every module:
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Effective C++: Special mention in Final Project’s performance based task
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Realtime 3D Techniques for Games
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Game Software Project Management
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Final Project
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3D Games Prototyping
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ESAT / HND in Video games programming
SEPTEMBER 2016 - JULY 2019, VALENCIA, Spain
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Graduated 2019 with Distinction Grade:
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Award for the best academic results.
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Avalo Legends: During my last year, I formed part of a multidisciplinary team and developed Avalo Legends, a multiplayer fighting game that will be launched onto Steam. See trailer here.
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Florida Universitaria / HNC in 3D Animation, Video Games and Interactive Environments
SEPTEMBER 2014 - JUNE 2016, CATARROJA, Spain
Graduated 2016:​
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HNC Final Project: Replay, a research on procedurally generated environments and its effect on gameplay.
Technical Experience
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C, C#, C++, GLSL, HLSL, ARM Assembly, Java, Swift, Python, Lua
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Unity, Unreal Engine 4, Godot, Blender
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OpenGL 3.X/4.X, DirectX 11, DirectX 12
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SQL, MySQL, SQLite
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SVN, Perforce, Git
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Visual Studio, RenderDoc, Nvidia Nsight Graphics
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Trello, Microsoft Project, Slack
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Other
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English: Professional Proficiency (Cambridge Advanced Exam)
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Spanish: Native Proficiency
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Valencian: Native Proficiency
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Great remote team culture
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Teamwork oriented
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High-Performance solutions
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Independent problem solver